"Despite its early development, Mythic is clearly on their way to another polished and exciting project. The game had great promise when we saw it in early April, but we were shocked to see how much it had improved in only one month. What really sold us is how even though it is a long way off, we were able to play the game, have fun and experience more than a video or demo. Things look bright over at Mythic Entertainment."
"Far from the sword-and-sorcery milieu that you'd expect from the next game by Dark Age of Camelot developer Mythic, the ambitious sci-fi MMO seeks to imbue its setting's real-world foundations with just enough of the fantastical to compete in this crazy category."
"One noteworthy aspect I can comment on is the pace of play. While not lightning-fast, it's definitely quicker than that of most online worlds. Matt Firor said the feel is meant to be somewhere between Dark Age of Camelot and an action RPG, which seems an apt description"
"Imperator is a true next generation game: where character centric development and skill based leveling replace the whack-a-mole treadmill we have become all too familiar with."
"They promise a polished title that solves many of the problems that have plagued the past few generations of MMORPGs. Time will tell on whether they can deliver, but upon first glance, they seem to be on the right road."
"Imperator is shaping up to be what could be the sci-fi hit of the next MMO generation."
"Even though the game still has a long way to go before release, Imperator already looks solid. If everything falls into place, the game's intriguing combination of an unusual sci-fi premise and deep tactical combat will definitely offer fans of online games something different when it's released next year."




 

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